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ACM Creativity & Cognition 2009
Creativity
ACM 2009
INVITED PERFORMANCES

Two Generative Pieces: Port Hacking and DC_Release
Ernest Edmonds and Mark Fell
University of Technology Sydney and non-affiliated artist
Edmonds and Fell collaborate on generative performances in which sound and image are integrated. The idea is to operate with structures that can mediate between sound and vision, so that a unified work can be produced that integrates both. Thus a single generative abstract structure is mapped into sound and image to produce the integrated work.

Addressing The Unexpected
Di Mainstone
UK
Fascinated by the evolution of the wearable artifact beyond our expectations of identity, enhancement and protection, Di's research strives to examine clothing as an instrument for creative social encounters. Utilising the body as tangible landscape, she employs a combination of malleable yarns, sensors, actuators and circuits to create instinctual interfaces that explore the wearer's desire to engage.

WALKABOUT PERFORMANCES

Chiptune Marching Band
Kazuhiro Jo, Jamie Allen, Areti Galani
Newcastle University
Chiptune Marching Band is a public workshop and performance where participants make a sensor-reactive sound instrument, powered by a localized power resource, and perform with their instrument as a band.

I seek the nerves under your skin
Joe Marshall
University of Nottingham
I Seek the Nerves Under Your Skin is a wearable audio performance which uses the intense physical activity of sprinting to alter the state of mind of a person listening to a poem.

Ghost Scraper
Eva Sjuve
moolab
Ghost Scraper is a custom designed interactive apparatus, using embedded computing, real-time audio processing, to engage the audience in sonic exploration of the city's invisible layers of imaginary memories, and presence of ghosts.

STAGED PERFORMANCES

Nature as Interface: MacGyvering Interactivity with Trees, Pencils, Grandpa, Even the Kitchen Sink
Jay Silver
MIT
What do you get when you cross MacGyver with Martha Stewart? Inventions made of magic markers, chewed bubble gum, flowers, friends, and rainwater!

Graffitti Dance
David A. Shamma, Jürgen Scheible, Renata Sheppard
Yahoo! Research, University of Art and Design, Helsinki, Finland, University of Illinois at Urbana-Champaign
A dynamic play between re-appropriated media and its creators, Graffiti Dance is an audience-driven movement performance of syndicated images and text and free-form colors constructed as digital graffiti via large-scale projection.

ACM 2009
©2009 ACM Creativity & Cognition  Sponsored by: ACM SIGCHI  ACM SIGCHI In Cooperation with: SIGMM, SIGART, and SIGSOFT
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