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Themes include: Interaction Design, Digital Media, CSCW, HCI, Creativity, Sonification, Interactive Arts, Cross-Disciplinary Design, CoDesign, Wearables, Internet of Things and, OpenSource Development.

  • Research Summary

    Sonic Interaction Design. My research explores new forms of Interaction Design and Creativity, focussing particularly on evaluation. My research programme bridges Computer Science, Electronic Engineering and the Arts and directly contributes to Interaction Design, Digital Media, CSCW, HCI, Creativity Research, Sonification, and Interactive Arts. Project themes and topics include: Cross-Disciplinary Design, CoDesign, Wearables, Internet of Things and, OpenSource Development.


  • Research Specialism

    My specialism is methodologies for increasing participation in Interaction Design and Engagement in Codesign which I have been exploring through funded research on Interaction Design for cross-cultural Codesign, accessible technologies, inclusive music technologies, community engagement, technology mediated group music improvisation, and tangible devices for ad-hoc participation. Products of my research are available online and as smartphone apps, they have been exhibited internationally, and reported in public media outlets including the New Scientist and the BBC World Service.


  • International Research

    I have developed collaborative teaching in Interactive Digital Media with Hunan University China, the Shenzhen MediaLab, also Jiangnan University China and Ateneo de Manila University Philippines. Also, I developed and manage the bilateral research exchange programmes between Queen Mary University of London UK and Georgia Institute of Technology (Georgia Tech) USA as well as McGill University Canada.


  • Panelist & Editor

    I am a Panel member for the National Science Foundation CreativeIT program, participated in consultation on the European Commission's FET programme in Creativity and ICT, Editor for a Special Issue of the CoDesign Journal on Collaborative Creativity, and Edited a Special Issue of the International Journal of Arts and Technology on Whole Body Interaction. I am a reviewer for: Behaviour & Information Technology Journal; the Computer Music Journal; and, Pervasive and Mobile Computing Journal.

Research Grants

2018 - 2020
AHRC Digital Platforms for Craft in the UK and China (£239k)

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    Principal Investigator researching trends in digital platforms for craft in the UK and China. Working with partners in the UK and China to improve the sustainability and impact of craft in the Creative Economy in the UK and China.

2016 - 2018
EU WEAR: Wearable technologists Engage with Artists for Responsible Innovation (€3M EUR)

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    QMUL Principal Investigator focussing on Interaction Design for ethical, critical, responsible, environmental and sustainable approaches to wearable and smart textile design funded by EU Horizon 2020 (€3M). Consortium includes: the University for the Creative Arts and Queen Mary University of London in the UK, with iMinds in Brussels coordinating the project, Blumine in Italy, UdK Berlin team, Digital Spaces Living Lab in Bulgaria, DataScouts in Brussels. Visit wearsustain.eu website

2014 - 2016
EPSRC Connected Seeds and Sensors (£321K)

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    Principal Investigator focussing on Interaction Design for sustainable food-growing in the city funded by EPSRC IoT theme. Visit connectedseeds.org website

2014 - 2015
Building UK-China Educational and Research Partnerships in Design and Innovation (£9K)

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    Principal Investigator leading collaboration between QM and Chinese Universities (£9K) funded by UK Science & Innovation Network.

2014 - 2017
EPSRC Musical Audio Repurposing Using Source Separation (£887K)

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    Co-Investigator focussing on mobile Interaction Design audio (£887K) funded by EPSRC.

2014 - 2022
EPSRC+AHRC Media and Arts Technology Centre for Doctoral Training (£3.6M)

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    Principal Investigator focussing on Interaction Design and international collaborations for the MAT programme funded by EPSRC and AHRC.  Media & Arts Technology website

2012 - 2015
EPSRC Design Patterns for Inclusive Collaboration (DePIC) (£1.16M)

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    Principal Investigator of 40 month project on Design Patterns for Inclusive Collaboration (DePIC) (£1.16M) funded by EPSRC in collaboration with Goldsmiths University and Bath University. Visit DePIC website

2013 - 2018
EPSRC Centre for Digital Music (C4DM) (£1.1M)

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    Co-Investigator focussing on novels forms of human interaction with digital music. (£1.1M)

2013
Royal Academy of Engineering Secondment (£121K)

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    Working with TechCity SMEs on low-cost evaluation of mobile user interfaces. (£121K)

2010 - 2012
EPSRC Research in the Wild: Collaborative CrossModal Interfaces (£285K)

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    Principal Investigator on project testing and refining collaboration support in the workplace. (£285K)

2012
João Cordeiro, Portuguese Catholic University, School of Arts - Sound and Image Department

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    Host to Visiting Researcher.

2010
EPSRC Horizons Digital Economy Research

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    Collaborator on Graffito - an experiment in massive crowd-made graffiti, in collaboration with BigDog Interactive, the University of Nottingham MRL, Proboscis, and University of Glasgow.

2010 - 2014
EPSRC Sustainable Software: Digital Music (£1.1M)

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    Co-Investigator focussing on software for distributed music making systems. (£1.1M)

2009 - 2014
EPSRC Doctoral Training Centre: Media Arts Technology (£5M)

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    Co-Author developed the learning pathways and module on interactive arts technologies. (£5M)

2009
TSB Feasibility Study: Sensory Theatres (£25K)

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    Co-Investigator on evaluation of novel sensory technology. Designed and conducted evaluations of technologies with children with special needs. (£25K)

2009
EPSRC Cluster: Creator

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    Steering committee for cluster investigating the key challenges are that face the creative industries.

2007 - 2012
EPSRC Platform Grant: Centre for Digital Music (C4DM) (£1M)

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    Co-Investigator focussing on novels forms of human interaction with digital music. Commissioned two innovative arts/ technology collaborative art works with significant public impact. (£1M)

2005 - 2006
EPSRC Follow on Funding: Mobile Jamming (£33K)

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    Principal Investigator. 9 month commercialisation project employing one research assistant to develop prototype software for group music making on mobile phones and to commercialise the work. (£33K)

2004 - 2006
EPSRC First Grant: Engaging Collaborations (£108K)

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    Principal Investigator. 30 month research project employing one research assistant to investigate the nature of mutual engagement in collaborative situations taking group music improvisation as an exemplar domain. (£108K)

2004 - 2006
EPSRC Culture and Creativity Network: Leonardo (£40K)

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    Founding member of ‘Leonardo: Culture, Creativity and Interaction Design’ EPSRC funded network, and lead artist for Sonic Interactive Soundscapes. collaborator on iPoi and Threshold Chimes. (£40k)

2005
EPSRC Designing for 21st Century Cluster (£50K)

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    Participant in the cluster ‘Understanding and Supporting Group Creativity within Design’. (£50k)

2002 - 2004
EU Information Society Technologies 5th FWP: SAVANT (€3.52M)

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    Co-investigator focussing on usability and evaluation issues for scalable, interactive television. (€3.52M)

2004 - 2005
Chevening Technology Enterprise Scholarship (£12K)

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    Principal Investigator, examine commercial potential of my group music improvisation research. (£12K)

2002
Royal Society Travel Grant (£1K)

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    Principal Investigator. Grant to present research on commercial multi-disciplinary teams. (£1K)
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China Collaborations


2018 - 2020: Hunan University
AHRC funded research collaboration
Digital Platforms for Craft in the UK and China. Principal Investigator researching trends in use of digital platforms for craft in UK and China (£239K).
2014: Tongji University
UK Science & Innovation Network
Building UK-China Educational and Research Partnerships in Design and Innovation. Principal Investigator leading collaboration between QM and Tongji University, China (£9k).
2013 - Present: Hunan University
Collaborative Masters
Established first UK-China cross-disciplinary collaborative Masters programme in Media and Arts Technology

2016 - Present: Hunan University
Collaborative Masters
Established collaborative Masters programme in Computer Science
2016 - Present: Jiangnan University
Collaborative Masters
Established collaborative Masters programme in Media and Arts Technology
2015: Hunan University
Rural China field research
Co-creating Interactivity and Performance across Cultures. Winner of the QM #EEAwards15 @EngageQM 2015 public engagement award.
2014: Hunan University
Visiting Professor of Interaction Design
2018: Hunan University
Journal Paper
Hu, Y., Du, X., Bryan-Kinns, N., & Guo, Y. (2018). Identifying Divergent Design Thinking through the Observable Behavior of Service Design Novices. International Journal of Technology and Design Education, Springer.
2018: Hunan University
Journal Paper
Bryan-Kinns, N., Wang, W., & Ji, T. (2018). Exploring Interactivity and Co-Creation in Rural China. Interacting with Computers. Oxford University Press.
2016: Hunan University
Journal Paper
Wang, W., Bryan-Kinns, N., & Ji, T. (2016). Using community engagement to drive co-creation in rural China. International Journal of Design, 10(1), 37-52.
2018: Hunan University
Conference Paper
Bryan-Kinns, N., Wang, W., & Ji, T. (2018). Notating Engagement in Cross-Cultural Design Activities. In Proceedings of Cumulus 2018 Wuxi Conference: Diffused Transition & Design Opportunities.
2017: Hunan University
Conference Paper
Wu, Y., Bryan-Kinns, N., Wang, W., Sheridan, J., & Xu, X. (2017). Designing a Cross-Cultural Interactive Music Box through Meaning Construction. In Proceedings of HCI International 2017.
2017: Tongji University
Conference Paper
Pan J., Bryan-Kinns N., & Dong H. (2017). Mobile Technology Adoption Among Older People - An Exploratory Study in the UK. In: Zhou J., Salvendy G. (eds) Human Aspects of IT for the Aged Population. Aging, Design and User Experience. ITAP 2017. Lecture Notes in Computer Science, vol 10297. Springer.
2014: Hunan University
Conference Paper
Bryan-Kinns, N., & Wang, W. (2014). Meeting new global challenges in media arts and design: the development of a collaborative Sino-UK international inter-disciplinary education practice, International Journal of Art and Design Education Conference (IJADE), Liverpool, UK.
2017: Hunan University
Workshop Paper
Wang, W., Bryan-Kinns, N., Sheridan, J. G., Shen, Y., Ji, T., Marengo, L., Milo, A., Ning, T., Wu, Y., Xu, X., & Zhou, Y. (2017). Things and 物 in In-situ Making and Evaluating: A Case Study. In ACM SIGCHI 2017 Workshop - The Things of Design Research: Diversity in Objects and Outcomes (May 2017, Denver USA).
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Research Panels & Committees


2016 - Present
Collaborating Member
CIRMMT, McGill University, Canada
2013 - Present
Founding Chair
ACM SIGCHI Community on Creativity, Cognition and Art (CCaA)
2012 - Present
Member
EPSRC College, Reviewer for EPSRC proposals
2012
Chair
QMUL Task and Finish Group on Retention
2011
Panel Member
European Commission's FET programme in Creativity and ICT
2009 - Present
Chair
Creativity and Cognition Conference Series Steering Committee
27-30 October 2009
Chair
ACM CC09: 'Everyday Creativity' Berkeley Art Museum, USA
2009 - Present
Partner
Creativity and Cognition Studio, Sydney, Australia
2009
Panel Member
National Science Foundation CreativeIT program, USA
2006 - Present
Journal Reviewer
Behaviour & Information Tech., Computer Music, Pervasive & Mobile Computing
2008
Co-Chair
(re)Actor3 International Conference Series on Digital Live Art 'This is LIVErpool' Liverpool, UK
2006
Co-Chair
BCS Human-Computer Interaction 2006, London, UK

2006 - 2008
Programme Committee
(re)Actor Conference Series: (re)Actor1, London, (re)Actor2, Leeds
2005
Short Papers Chair
HCI 2005, Edinburgh, Scotland
2005 - 2009
Chair
Advisory Team, Usability News
2004
Poster Chair
HCI 2004, Leeds, UK
2003
Poster Chair
HCI 2003, Bath, UK
2003
Programme Committee
IGC 2003 Workshop, ICA in London, UK
2002
Practitioner Representative
British HCI Group Committee