BEng FT Audio Systems Engineering

H657 / BENG HONS
Duration:
3 Years

Description

This programme uses mathematics and engineering techniques to enable you to understand how technology is applied to music and audio. You will learn how computers and electronics shape electronic musical instruments, digital audio systems, music downloads, sound effects and games. In addition to a team project in your second year, you will complete an individual final-year project that will be supervised by a researcher in our world-leading Centre for Digital Music (C4DM).

The MEng follows the same structure as the BEng for the first two years with an additional two years of specialisation.

Modules

Year 1
Signals and Information
Signals and Information

This first year module introduces the fundamentals of signals, Fourier Series, information theory and signal statistics. Topics covered include: signal fundamentals such as discrete versus continuous time signals; signal average, energy and power; orthogonality; Fourier Series. The module also provides an introduction to information theory, including the information measure, entropy and the binary symmetric channel. Basic ideas in statistics will also be introduced. It will be taught by a combination of lectures, tutorials and labs.

Analogue Electronic Systems
Analogue Electronic Systems

This is a level-1 course introducing students to electronic devices, components, circuits and simple systems. There is particular emphasis on the basic theorems and techniques of electric circuit theory in relation to simple a.c. and d.c. circuits in order to provide a sound theoretical background to both analogue and digital courses in subsequent semesters.

Professional and Research Themes
Electronic Engineering Mathematics I
Electronic Engineering Mathematics I

This module covers linear algebra, vector algebra and analysis, and differential equations. Linear algebra includes: introduction to Matrices, addition of Matrices, multiplication of Matrices, Systems of Equations; Eigenvalues and eigenvectors. Differential Equations cover first and second order D.E, and vector algebra includes field operators and surface and volume integration in different coordinate systems. All topics will be related to engineering applications.

Procedural Programming
Procedural Programming

This is a laboratory-based course supported by lectures. Each student will have a weekly timetabled lab session. These sessions will be backed up by a weekly two-hour lecture.

Topics include the use of:

• basic control structures
• arrays and other datatypes
• methods and recursion
• simple search and sort algorithms

Introduction to Digital Audio
Digital Circuit Design
Digital Circuit Design

The Course is concerned with the design of digital electronic circuits. The principles of combinational and sequential logic design and the fundamentals of digital hardware design are covered.

Introduction to Multimedia
Introduction to Multimedia

This module gives students an introduction to the representation, analysis and processing of digital multimedia.

Year 2
Programming Fundamentals
Programming Fundamentals

The course stresses the importance and principles of computer algorithm design and structured programming techniques as a discipline for developing quality software. Fundamental concepts of software programming, including the use of pseudocodes, flowcharts and structured high-level programming languages are introduced. The C programming language is used as the high-level programming language.

Interactive Media Design and Production
Interactive Media Design and Production

This unit will provide principles of interactive media production and design using conventional media processing tools.

Signals and Systems
Signals and Systems

This course stresses the appreciation and use of certain transform techniques in the analysis of signals, and the related systems. Emphasis is placed on Fourier methods within the context of continuous time signals and signal processing, and the use of linear difference equations and Z transforms when signals are discrete.

Design and Build
Design and Build

A group project for second year Electronic Engineering students to enable them to learn practical skills in solving engineering problems using software and electronics.

Database Systems
Database Systems

Introduction to databases and their language systems in theory and practice.The main topics covered by the course are:

• The principles and components of database management systems.
• The main modelling techniques used in the construction of database systems.
• Implementation of databases using an object-relational database management system.
• SQL, the main relational database language.
• Object-Oriented database systems.
• Future trends, in particular information retrieval and data warehouses.

There are 2 timetabled lectures a week, and 1 hour tutorial per week (though not every week). There will be timetabled laboratory sessions (2 hours a week) for approximately 10 weeks.

Telecom Systems
Telecom Systems

This course provides a broad background to modern telecommunications systems and the underlying theory, including wireless networks and the Internet.

Microprocessor Systems Design
Microprocessor Systems Design

The course examines the structure, applications and programming of microcontroller and similar devices. There will be practical work on using the devices as part of the module.

Software Engineering Theory
Software Engineering Theory

Software Engineering is concerned with applying engineering principles to the production of software. This module provides the management principles, theoretical foundations, tools, notation and background necessary to develop and test large-scale software systems. The practical part of the module consists of lab assignments in which students use a range of relevant tools (a Java programming IDE, unit testing tool, configuration management tool, UML design tool, and project planning tool).

Sound Design
Sound Design

New module under development for 2013/14. Information pertaining to this module will appear once approved.

Year 3
Sound Recording and Production Techniques
Digital Signal Processing
Digital Signal Processing

This is a level 3 course which builds upon the signal processing theory introduced in ELE374, Signals and Systems Theory. The main part of the course covers the theory of digital signal processing techniques and digital filter design. The course concludes with an examination of some applications of digital signal processing.

Digital Audio Effects
Digital Audio Effects

This course introduces digital audio effects and related subjects. The main emphasis will be on the use of digital signal processing and its applications to the creation or modification of sounds and sound effects.

Music and Speech Processing
Music and Speech Processing

This course aims to introduce students to the application of Digital Signal Processing to music and speech.

Active Databases, database performance tuning and query optimisation, database administration and data dictionary, Databases for XML and XML query languages: DTD, model, native database, XPath, XQuery, mapping to object-relational DBMS; Data mining: the exploration of large quantities of data for the discovery of meaningful rules and knowledge; Distributed database architectures: client-server, distributed, federated; temporal-spatial and moving objects databases.

Communication Systems Electronics
Communication Systems Electronics

New module under development for 2012/13. Information pertaining to this module will appear once approved.

Microprocessor Systems Design
Microprocessor Systems Design

The course examines the structure, applications and programming of microcontroller and similar devices. There will be practical work on using the devices as part of the module.

Integrated Circuit Design
Integrated Circuit Design

The course introduces CAD, design methodology, architectures, circuit and fabrication techniques for integrated circuits. The main emphasis is on CMOS design.

Interaction Design
Interaction Design

Traditionally, interactive systems design has focussed on enhancing people's efficiency or productivity. For example, to increase the speed with which tasks can be completed or to minimise the number of errors people make. Economic and social changes have led to a situation in which the primary use of many technologies is for social interaction and fun; i.e. in which there is no quantifiable output and no clear goal other than enjoyment. Computer games, mobile music players and online communities are all examples where the quality of the experience is the primary aim of the interaction.

This course explores the challenges these new technologies, and the industries they have created, present for the design and evaluation of interactive systems. It moves away from a human-computer interaction model which is too constrained for real world problems and provides students with an opportunity to engage with theories relating to cultural dynamics, social activity, and live performance. It explores the nature of engagement with interactive systems and between people when mediated by interactive systems.

Industrial and Professional Perspectives
Industrial and Professional Perspectives

This module is intended to equip students with a better understanding of the industrial and professional context of their subject area, to enable them to see more clearly the relevance of their studies, and to inspire them to become more proactive partners in both their studies and their subsequent career. It includes significant input from external industrialists and structured, themed opportunities for students to meet with them, as well as an integrating thread of academic content.

Careers

Graduates of these degree programmes are well- suited to careers in the creative media industries. Our graduates have the skills to develop and work with the digital audio tools of tomorrow. A wide range of opportunities is available, for example in professional audio companies, the recording industry and music business.

Entry Requirements

Specific Condition(s): A-level or equivalent Mathematics.

Similar Courses
BSc(Eng) FT Multimedia and Arts Technology
I150 / BSC(ENG) HONS
BSc(Eng) FT Multimedia and Arts Technology with Industrial Experience
I151 / BN631IE

Student Projects

Steganography

This project was about steganography, (the word means hidden writing).