Professor Josh Reiss, BSc (Phys) BSc (Math) PhD MAES SMIEEE
Professor of Audio Engineering
Digital Audio Effects (Undergraduate/Postgraduate)
This module covers the entire field of digital audio effects, including some depth in the subfields and related subjects. It is concerned with the use of digital signal processing and its applications to the creation or modification of sounds and sound effects. It explains what can be done in the digital processing of sounds in the form of computer algorithms and sound examples resulting from these transformations. It describes signal processing concepts and software implementations, as well as advances in filters, delays, modulators, and time-frequency processing of sound. It primarily covers time-domain, non- linear, time-segment, time-frequency, source-filter, spectral, bitstream signal processing, spatial effects, time and frequency warping, and the control of audio effects.
Sound Design (Undergraduate)
This module covers fundamental technical and creative aspects of sound production, for both standalone audio projects and audio for film, games or music. It introduces topics such as skills in sound design; fundamental technical and creative aspects of sound production; fundamentals of computer audio; aesthetic and interpretive subjects; and the natural basis of sound.
Audio signal processing
Intelligent and expert systems
Real-time signal processing
Multichannel signal processing