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Mr Antonio Daniele

Antonio

Email: a.daniele@qmul.ac.uk
Room Number: Peter Landin, CS 400

Teaching

Arts Application Programming (Undergraduate)

This module will introduce programming to students through designing and building arts applications. Students will learn to build graphics-based applications using Processing and audio applications using Java. By focussing on the range of applications that can be built, students will learn programming skills. The focus on this module is as much on the creativity of ideas as on how to write code to realise these ideas.

Research

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